Search found 105 matches

by Michael DarkAngel
Mon Mar 04, 2019 6:12 pm
Forum: Game Help
Topic: Mod16: General
Replies: 1
Views: 208

Mod16: General

A few general thoughts: No more Ability Re-rolls. Why? Pre-defined abilities, that's why. That's right, your class now has pre-defined abilities. You still get to upgrade those abilities as you level, but you don't get to tailor your abilities from the start. From what I have read some of the pre-de...
by Michael DarkAngel
Sun Mar 03, 2019 9:29 pm
Forum: Game Help
Topic: Mod16: Refinement
Replies: 9
Views: 1554

Re: Mod16: Refinement

A little about the Quality of Life improvements. http://nwo.tbotr.net/images/uploads/m16preview_040.png Require Ward to Upgrade is a new feature added to lessen the loss of valuable reagents. It is set to "On" by default, and will not allow you to attempt an upgrade until a ward is added or the opti...
by Michael DarkAngel
Sun Mar 03, 2019 8:10 pm
Forum: Game Help
Topic: Mod16: Refinement
Replies: 9
Views: 1554

Re: Mod16: Refinement: Legendary Insignias

A little more about Legendary insignias. So yes, now it's possible to take your Epic Insignias to Legendary. It will cost you 25,000 refinement points, 8 Uncommon Insignia, 4 Rare Insignia, and 1 more Epic Insignia (all of the same type). The best part is the 100% chance of success. As you can see, ...
by Michael DarkAngel
Sat Mar 02, 2019 9:02 pm
Forum: Game Help
Topic: Mod16: Companions
Replies: 6
Views: 43827

Mod16: Companions

More big changes, and this one will probably hurt a little. Legendary bonus has been replaced by a Bolster bonus. Companions have now been added to one of five categories that will offer a bonus based on their category, and the bonus you use is based on the companion you have summoned. Active Compan...
by Michael DarkAngel
Sat Mar 02, 2019 6:43 pm
Forum: Game Help
Topic: Mod16: Updates to Boons
Replies: 7
Views: 1185

Re: Mod16: Updates to Boons: PvP Campaign

http://nwo.tbotr.net/images/uploads/m16preview_008.png Supply Line - You gain 500 Movement while flagged for PVP. Allies within 10 feet of you get half this bonus. (Can not stack with itself.) Living Wall - You gain 250 Defense and 250 Deflect while flagged for PvP. Legion's Valor - You gain 250 Po...
by Michael DarkAngel
Sat Mar 02, 2019 6:29 pm
Forum: Game Help
Topic: Mod16: Updates to Boons
Replies: 7
Views: 1185

Re: Mod16: Updates to Boons: Guild Stronghold

http://nwo.tbotr.net/images/uploads/m16preview_007.png Offense (left to right) Power Bonus - Increases Power from 1000-8000. Lessened effects at levels less than 70. Requires: Barracks, Rank 3. Group Stat Bonus - For every player in your group that has this buff, it will increase a stat by 400-2400...
by Michael DarkAngel
Sat Mar 02, 2019 5:48 pm
Forum: Game Help
Topic: Mod16: Updates to Boons
Replies: 7
Views: 1185

Re: Mod16: Updates to Boons: Campaigns

http://nwo.tbotr.net/images/uploads/m16preview_006.png Tier 1 (from left to right) Recruit's Training (0/5) - Increases your power by 250 and hit points by 2000 per rank. Critical Strike (0/2) - Increases your Critical Strike rating by 500 per rank. Critical Avoidance (0/2) - Increases your Critica...
by Michael DarkAngel
Fri Mar 01, 2019 11:50 pm
Forum: Game Help
Topic: Mod16: Refinement
Replies: 9
Views: 1554

Re: Mod16: Refinement: Enchantment Exchange

Everyone asked for it, and they gave it to us along with Runestones (currently only Eldritch) and Insignia (Leeching and Vigor only as they are no longer useful). As far as Runestones are concerned they state that more are coming to preview in about a week. Big concern was binding of enchants receiv...
by Michael DarkAngel
Fri Mar 01, 2019 11:45 pm
Forum: Game Help
Topic: Mod16: Refinement
Replies: 9
Views: 1554

Re: Mod16: Refinement: Bonding Runestones

Woah! Some huge changes here. All companions only have Bonding Runestones now, no more stats on Bonding Runestones, and Companion's Gift works instantly, no more waiting for it to proc.
by Michael DarkAngel
Fri Mar 01, 2019 11:12 pm
Forum: Game Help
Topic: Mod16: Refinement
Replies: 9
Views: 1554

Re: Mod16: Refinement: Legendary Insignias

This is a nice addition and something that has been missing for awhile now. The only way this could get any better is having the ability to upgrade our mounts as well. Yes, it's another way to spend our refinement points, wards, and all those extra insignia we have sitting around wasting valuable in...