Search found 105 matches
- Sun Apr 07, 2019 5:46 pm
- Forum: Paladin
- Topic: Mod16: Preview Justicar (tank)
- Replies: 0
- Views: 7507
Mod16: Preview Justicar (tank)
I'm not a tank, I'm Justicar!™ Abilities Strength - Contributes to: Stamina Regeneration and Physical Damage Boost Constitution - Contributes to: Maximum Hit Points and Action Point Gain Charisma - Contributes to: Companion Influence and Recharge Speed Seriously, the bonuses for each point are so mi...
- Sat Apr 06, 2019 4:51 pm
- Forum: Paladin
- Topic: Mod16: Preview Oathkeeper (healer)
- Replies: 0
- Views: 5772
Mod16: Preview Oathkeeper (healer)
Abilities Constitution - Contributes to: Maximum Hit Points and Action Point Gain Wisdom - Contributes to: Control Resist and Outgoing Healing Charisma - Contributes to: Companion Influence and Recharge Speed Seriously, the bonuses for each point are so minimal (0.5% and 0.25% respectively) that it...
- Sat Apr 06, 2019 7:56 am
- Forum: Paladin
- Topic: Mod16: Preview Oathkeeper (solo)
- Replies: 0
- Views: 5365
Mod16: Preview Oathkeeper (solo)
Abilities Constitution - Contributes to: Maximum Hit Points and Action Point Gain Charisma - Contributes to: Companion Influence and Recharge Speed Seriously, the bonuses for each point are so minimal (0.5% and 0.25% respectively) that it really doesn't make much of a difference where you use your ...
- Fri Apr 05, 2019 3:34 pm
- Forum: Game Help
- Topic: Mod16: Wizard Changes
- Replies: 0
- Views: 6197
- Fri Apr 05, 2019 3:31 pm
- Forum: Game Help
- Topic: Mod16: Ranger Changes
- Replies: 0
- Views: 6194
- Thu Apr 04, 2019 10:41 pm
- Forum: General Build Help
- Topic: Mod16: The Return of the Holy Trinity
- Replies: 0
- Views: 7006
Mod16: The Return of the Holy Trinity
What is the Holy Trinity? Tank , Healer , DPS (aka damage dealer). That's the Holy Trinity. We're returning to the days of old, where everyone has a role to play. And if you don't fill all the roles and work together as a team, or if you stray too far from your designated role... Well, let's just sa...
- Sun Mar 31, 2019 10:21 pm
- Forum: Game Help
- Topic: Mod16: Enchantments, Runestones, and Insignia
- Replies: 10
- Views: 22780
Re: Mod16: Enchantments, Runestones, and Insignia: Exchange
Up until the latest patch, Stat Exchange Boxes have been bound-to-account with the Enchantment/Runestone being unbound when pulled from the box. That has changed with the recent patch. All Enchantments/Runestones pulled from these boxes will now be Bound-to-Account . http://nwo.tbotr.net/images/uplo...
- Sat Mar 30, 2019 6:40 pm
- Forum: Game Help
- Topic: Mod16: Updates to Boons
- Replies: 7
- Views: 11818
Re: Mod16: Updates to Boons
After the recent patch, there have been some changes to Boons. http://nwo.tbotr.net/images/uploads/m16preview_091.png Tier 1 (from left to right) Recruit's Training (0/5) - Increases Power by 250 per rank. Critical Strike (0/5) - Increases Critical Strike rating by 250 per rank. Critical Avoidance (...
- Wed Mar 27, 2019 10:06 pm
- Forum: Game Help
- Topic: Mod16: Stats and Mechanics
- Replies: 4
- Views: 8149
Re: Mod16: Stats and Mechanics: Changes
It was announced today that some core changes have been made for the next preview update. Ratings now convert at 1,000 rating points for 1% (decreased from 500 for 1%) Defense now caps at 50% damage ignored (decreased from 80%). Certain temporary buffs can bypass this cap up to a maximum of 80% dama...
- Mon Mar 25, 2019 7:27 pm
- Forum: Game Help
- Topic: Mod16: Rogue Changes
- Replies: 0
- Views: 6182