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Mod16: Enchantments, Runestones, and Insignia
Posted: Mon Mar 04, 2019 9:21 pm
by Michael DarkAngel
With all the changes to Stats, Ratings, Item Level, some becoming obsolete, and some new ones on the horizon, I will try an detail some of those changes here. It's a little difficult to do as I need to have the item in my inventory, on Preview, in order to see the changes. So, this is probably going to take some time to cover all the enchantments, runestones, and insignia, which means you'll need to keep coming back as I find and post more details.
Re: Mod16: Enchantments, Runestones, and Insignia: Single Stat Enchantments
Posted: Sun Mar 24, 2019 11:42 pm
by Michael DarkAngel
Re: Mod16: Enchantments, Runestones, and Insignia: Double Stat Enchantments
Posted: Sun Mar 24, 2019 11:43 pm
by Michael DarkAngel
Re: Mod16: Enchantments, Runestones, and Insignia: Triple Stat Enchantments
Posted: Sun Mar 24, 2019 11:45 pm
by Michael DarkAngel
*Note: If I ever find a rank1 or rank 2 triple stat enchantment, I'll fill in those bonuses.
Re: Mod16: Enchantments, Runestones, and Insignia: Runestones
Posted: Sun Mar 24, 2019 11:50 pm
by Michael DarkAngel
Re: Mod16: Enchantments, Runestones, and Insignia: Exchange
Posted: Sun Mar 31, 2019 10:21 pm
by Michael DarkAngel
Up until the latest patch, Stat Exchange Boxes have been bound-to-account with the Enchantment/Runestone being unbound when pulled from the box. That has changed with the recent patch. All Enchantments/Runestones pulled from these boxes will now be
Bound-to-Account.
Taken from the Preview Shard Feedback Forum
Re: Mod16: Enchantments, Runestones, and Insignia
Posted: Sun Jun 02, 2019 5:21 pm
by Michael DarkAngel
The next update will double the item level thus doubling the stats of normal enchantments and runestones (excluding bonding runestones). The listings above are now outdated and new listings will be posted below.
Re: Mod16: Enchantments, Runestones, and Insignia: Single-stat Enchantments
Posted: Sun Jun 02, 2019 5:22 pm
by Michael DarkAngel
Re: Mod16: Enchantments, Runestones, and Insignia: Double-stat Enchantments
Posted: Sun Jun 02, 2019 5:23 pm
by Michael DarkAngel
Re: Mod16: Enchantments, Runestones, and Insignia: Triple-stat Enchantments
Posted: Sun Jun 02, 2019 5:24 pm
by Michael DarkAngel