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Mod16: Level Cap Increase

Posted: Fri Feb 22, 2019 4:52 pm
by Michael DarkAngel
Developer Blog: Level Cap Increase

Any discussions you want to have on this topic we'll put right here.

Re: Mod16: Level Cap Increase

Posted: Fri Feb 22, 2019 5:09 pm
by Michael DarkAngel
What can I say about this other than it's something that's been asked for since I started playing almost two years ago. Quite frankly, it's about time!

I wasn't around for what was the debacle of the previous cap increase, Mod6, but I've read it was quite a disaster in the way it was handled. Let's hope this dev team looked back at the mistakes made then and found a way to not repeat them with Mod16.

New zone, Undermountain, with five new areas. New equipment we can acquire along the way. New dailies, encounters, and at-wills for us to gain while leveling. And a new dungeon experience to top it all off once we hit level 80. We'll have to wait and see how all that works out.

Makes me wonder if this will transfer to professions as well giving us new things to gather and craft. New Masterworks items maybe. Also wondering how long will it take us to hit level 80, how much experience per level? Slow progression, 1-2 levels per area? Quicker progression, 2-3 levels per area?