It was stated, I believe in the Stats and Mechanics blog, that all enemies in a given area would have the same ratings. It's more to the point to say that all enemies of a given level will have the same ratings as can be seen in the table below:
Code: Select all
Level Rating | Level Rating | Level Rating | Level Rating
1: 10 | 21: 750 | 41: 3200 | 61: 7750
2: 20 | 22: 800 | 42: 3400 | 62: 8000
3: 30 | 23: 850 | 43: 3600 | 63: 8500
4: 50 | 24: 900 | 44: 3800 | 64: 9000
5: 70 | 25: 1000 | 45: 4000 | 65: 9500
6: 90 | 26: 1100 | 46: 4200 | 66: 10000
7: 110 | 27: 1200 | 47: 4400 | 67: 11000
8: 130 | 28: 1300 | 48: 4600 | 68: 12000
9: 150 | 29: 1400 | 49: 4800 | 69: 13000
10: 200 | 30: 1500 | 50: 5000 | 70: 14000
11: 250 | 31: 1600 | 51: 5250 | 71: 15000
12: 300 | 32: 1700 | 52: 5500 | 72: 16000
13: 350 | 33: 1800 | 53: 5750 | 73: 17000
14: 400 | 34: 1900 | 54: 6000 | 74: 18000
15: 450 | 35: 2050 | 55: 6250 | 75: 19000
16: 500 | 36: 2200 | 56: 6500 | 76: 20000
17: 550 | 37: 2450 | 57: 6750 | 77: 21000
18: 600 | 38: 2600 | 58: 7000 | 78: 22000
19: 650 | 39: 2850 | 59: 7250 | 79: 23000
20: 700 | 40: 3200 | 60: 7500 | 80: 24000